Hextech Mayhem 1-2: Warden a Feeling — Challenger Tips and Tricks
This level, despite being the second in the game, gave me pain and suffering for a good few hours in the middle of the night and screwed up my sleep schedule. Though it’s a breeze if you do the bare minimum (follow the prompts on screen). Props to Riot Forge for making that work.
Ended up with a couple of 99% Mayhem attempts to my name there. Even if I route everything perfectly there’s still the chance I leave ONE object behind and have to start it all over again. I feel like Challenger runs are deffo gonna be pain if the SECOND level in the game put up this much resistance.
If every subscriber also followed my Twitch streams, I could open the Temporal Energy reward system! Come and join some of my raw footage recording sessions at